This table shows color numbers vs. names vs. colors for shirt and pants in Quake. Color names are based on player lists returned by Qstat and RGB values are approximated to the nearest browser safe (undithered) colors based on Quake options menu appearance rather than color name. I tried to get the hues close for a majority of browsers, but actual shirt colors may be brighter.
NUM | NAME | DESCRIPTION | BROWSER SAFE COLORS | |
---|---|---|---|---|
0 | White | white | FFFFFF | FFFFFF |
1 | Brown | yellow/brown | CC9966 | CC9966 |
2 | Lavender | violet/blue | 9966FF | 9966FF |
3 | Khaki | green khaki | CCCC99 | CCCC99 |
4 | Red | team red | FF0000 | FF0000 |
5 | Lt Brown | yellow/tan | FFCC99 | FFCC99 |
6 | Peach | orange/yellow | FFCC00 | FFCC00 |
7 | Lt Peach | white boy flesh | FFCCCC | FFCCCC |
8 | Purple | light purple | CC66FF | CC66FF |
9 | Dk Purple | pink/purple | FF99FF | FF99FF |
10 | Tan | off white | FFFFCC | FFFFCC |
11 | Green | light teal green | 00CC99 | 00CC99 |
12 | Yellow | yellow | FFFF00 | FFFF00 |
13 | Blue | team blue | 0000FF | 0000FF |
14 | Blue | blue | same as 13 | |
15 | Blue | blue | same as 13 |
Colors > 15 are modulus (remainder) of dividing color number by 16 (NUM % 16).
Composed 11/9/97 by David Efflandt with the ever popular Linux Pico.